Delving the Nentir Vale
A dwarven hold cut from the rock of a deep vale in the Dawnforge Mountains, Hammerfast is the largest and wealthiest town in the region. The Trade Road runs through the citadel gates and continues eastward beyond the Dawnforge Mountains. The dwarves of Hammerfast look to their own first and don’t give away anything for free, but they are honest and industrious.
Hammerfast is a city where the living dwell among the dead. The buildings are converted
tombs and sepulchers, cleared of rubble and refurbished to serve as homes
: 11,000. Hammerfast’s population consists mostly of dwarves.
: Three guilds – the trade guild, the lore guild, and the craft guild rule Hammerfast. Each guild has two representatives on the city council, which elects the mayor. The current mayor is Marsinda Goldspinner, a representative of the trade guild.
: A full-time force of about 100 warriors defends the city, manning thick, stone walls and a number of towers equipped with catapults and ballistae. In addition, outsiders are allowed only in the Gate Ward. The rest of the city is accessible only with permission from the guard.
: The Foundation Stone is the most popular tavern for travelers in town. It offers cheap food and drink, along with entertainment such as knife throwing tournaments and a popular local game called giant’s feet.
: An open air market in Hammerfast’s Gate Ward offers a wide variety of goods, though it is difficult to predict which caravans are in town at any given time. Boltac’s Goods is a more reliable source of adventuring gear, but its owner is renowned for his greed.
: The temple of Moradin, with the pool of fire that burns before it, is an important center of the faith in the Nentir Vale. The priests craft items at the Forge of life all day and night. Hammerfast also has temples to Ioun and Pelor. However, all three temples are in the city’s inner wards, rather than the open Gate Ward.